Creative Media and Game Technologies

Universitetas
Saxion University of Applied Sciences
Miestas, šalis
Enschede, Netherlands
Studijų trukmė
4 m.
Programos sritys
Human Computer Interaction, Video Games & Multimedia, User Experience Design
Studijų kaina
2530.00 EUR
Studijų kalba
English (ENG)
Laipsnis
Bachelor
Programos pradžia
2024-09-01
Stojimo pabaiga
2024-06-20
Apie programą
Stojimo reikalavimai
Karjeros galimybės
A virtual reality game, an interactive video and visual effects in movies have more in common than you might think. These products are all created by teams that combine creativity, technology and experience. Creative Media and Game Technologies (CMGT) offers you precisely this magical combination.

Course content

CMGT offers you a broad introduction so you can really experience the different aspects of the industry. You can experiment with different roles before you specialize in interactive media or in games. And it looks like we are doing a good job, since we are officially qualified as a 'good' programme.

Finding out what you are really good at

In your first year you will have every opportunity to experiment and find out what role in the industry suits you best. You will learn about tools and improve your skills and immediately apply what you’ve learned in awesome projects. The Creative Media and Game Technologies programme is structured around the three most important professional roles in the field: artists, experience designers and engineers. In the first year you can experiment with these roles and subsequently choose the one that suits you best.

CMGT is structured around the three most important professional roles in the field:

  • Artist
    The Artist is a talented illusionist. The most important task an artist has, is to create content that really excites the user.
  • ​Experience Designer
    The Experience Designer is the creative jack-of-all-trades who invents and develops experiences that create value for the user.
  • ​Engineer
    The Engineer is a realist who is great at seeing and creating structure. He is especially good at the technical realization of interactive media and games.

Extended Reality Lab

In the lab you will find a wide range of equipment available for experiments and the building of prototypes. This includes state-of-the-art virtual and augmented reality devices, computers, motion capture solutions, cameras, audio equipment, etc. 

Choose your role and start your portfolio

After the first year you will specialize in either interactive media or games and will further develop the skills and gain the knowledge you need to grow in your role. You will build a portfolio evidencing your skills and will prepare for your minor or internship.

Doing your minor and internship

In your third year you will specialize further by doing your internship and minor. You are free to make your own choice. In your minor you can focus on a specific part of role. Your internship could be in a Dutch company or in one of the well-known companies elsewhere in Europe, the US or Asia.

Reikalaujamas išsilavinimas
  • Pažymių išrašas - jei dar nesi baigęs mokyklos, būtina prisegti pažymių išrašą. Smulkesnę informaciją kaip pildyti išrašą ir kada jis reikalingas, rasi čia.
  • Brandos atestatas – jei jau esi baigęs mokyklą, išrašo nereikia, užtenka anketoje prisegti savo Brandos atestatą.

 

Pastaba!

  • Motyvacinis laiškas yra NEprivalomas dokumentas stojant į šio universiteto programas

 

 

Anglų kalbos reikalavimai

Anglų kalbos žinias gali patvirtinti vienu iš šių būdų:

  • turėti anglų kalbos pažymį Brandos atestate ir išlaikyti Anglų kalbos valstybinį egzaminą (egzamino rezultatas nėra svarbus, svarbiausia, kad jį išlaikytum)*

           arba

  • išlaikyti IELTS arba TOEFL testą.

*Jeigu nori pasitikrinti ar tavo anglų kalbos žinios yra pakankamos studijuoti Nyderlandų aukštosiose – suteikiame galimybę laikyti Oxford anglų kalbos testą. Nors anglų kalbos testas nėra reikalaujamas, patartina žinoti savo galimybes ir kalbos lygį.

 

Svarbūs reikalavimai

The CMGT bachelor at Saxion has a mandatory intake for all applicants. The CMGT intake consists of 3 stages:

  1. Online questionnaire and pick interview date. Answer all questions in our online questionnaire as honestly as you can. The questions help us identify your motivation, skills, personal qualities and professional image. At the end of stage 1, you need to pick a date for the intake interview.
  2. Interview preparation (with 2 products). Product 1 - your portfolio. You must bring samples of previous portfolio items, work, explorations and adventures to the interview. Your samples give us insight into your creativity, motivation, and areas of interest. Product 2 - your SDG Game. You need to create a basic, functional game level and demo the game during your interview. Your game needs to meet the criteria.
  3. Interview. You must bring your products from stage 2 (your portfolio + your SDG Game) to the intake interview. We will
    discuss these products with you during the interview. In addition, we discuss your answers to the
    questionnaire of stage 1. Your products will provide us with starting points for a discussion. During the
    interview, you discuss your preferences for CMGT, interests, and expectations. Your research before deciding
    on studying CMGT and the industry you will ultimately work in also receives attention.
More informaion about CMGT mandatory intake you will find here.

Career prospects

​The professional field you will enter, is incredibly wide and internationally focused. You can join one of the many well-known companies, an equally exciting small one or start your own business.

With your qualifications you can chose from a wide range of professions such as:​

  • Concept Artist
    A concept artist is a designer who visualizes and creates art like characters, creatures, vehicles and environments for games, movies and creative media. Concept art is used to visualize ideas so that modelers, animators and VFX teams can get these ideas ready for production.

  • CloseVisual Effects Artist
    Visual Effects (VFX) Artists and supervisors create special effects and animation and do a visual clean-up for feature films and commercials. He or she has strong artistic skills and an understanding of the technical constrains on the target platforms.

  • User Experience Designer
    User Experience (UX) Designers design software and games that are user-friendly, intuitive and rewarding. In this role, you should be an analytical and creative designer who is able to grasp user needs and solve problems.

  • Virtual Reality Developer
    Virtual Reality Developers realize the creative potential of a game or experience with their engineering skills, in tools like Unity for example. They tackle problems like latency or integration of VR in multiple platforms.

  • Game Engineer
    Gaming engineers are specialized software engineers who design and program video games. They do tasks like programming, multi-platform realization and troubleshooting of the finished product.